![]() ![]() If the player misses with all three shots, the ducks will fly away. Each time a duck (or pair of ducks) flies on screen, the player is given three shots. To progress to the next round, the player must shoot down a set number of ducks, with the number of ducks required to progress increasing as the player proceeds further into the game. ![]() Depending on the mode selected, one or two ducks will appear at a time. Each round tasks the player with shooting a series of ducks out of the air with the Zapper. In 1 Duck and 2 Ducks, the game is set in a wetlands where the player's hunting dog chases ducks out of a marsh. There are three game modes: 1 Duck, 2 Ducks, and Clay Pigeons. ![]() The NES version of Duck Hunt was the first game to make use of the Zapper Light Gun NES peripheral. It was later included in a three-in-one game cartridge that also included Super Mario Bros. The game's original soundtrack was composed by Koji Kondo and Hirokazu Tanaka.Ī home version of Duck Hunt was later included as part of a two-game package with the original Super Mario Bros. The same team were responsible for the creation and development of the light gun used by the game. The game was directed by Takehiro Izushi and produced by Gunpei Yokoi. The game itself was created by Nintendo Research and Development Team 1 in 1973, a time before Nintendo had branched into game development. This system was a light gun simulation made by Nintendo. Duck Hunt was first developed in conjunction with the Laser Clay Shooting System. ![]()
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